using UnityEngine;
using System.Collections;

public class Frame2_Move : MonoBehaviour {

	// Use this for initialization
	void Start () {
		transform.localPosition = transform.localPosition + new Vector3(0,0,-150f);
		iTween.MoveTo(gameObject,iTween.Hash("z",0,"time",1,"looptype","none","islocal",true,"easetype",iTween.EaseType.easeInOutExpo));
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
